Faceless Void - Darkterror Carry Hero Build
Skill Build
Level 1-2 - Time Walk
Level 3 - Backtrack
Level 4-5 - Time Lock
Level 6 - Chronosphere
Level 7 - Time Lock
Level 8 - Time Walk
Level 9-10 - Backtrack
Level 11 - Chronosphere
Level 12 - Backtrack
Level 13 - Time Walk
Level 14 - Time Lock
Level 15 - Backtrack
Level 16 - Chronosphere
Level 17-25 - Stats
Item Build
Early Game Items
Ancient Tango of Essifation
Wraith Band x3
Boots of Speed
Late Game Items
Power Treads - Mask of Madness
Butterfly - Heart of Tarrasque
Buriza-do Kyanon - Armlet of Mordiggian
Alternative Items
Linken's Sphere - Battle Fury
Playing Strategy
Early Game
Take the upper lane on scourge, or the lower one if you are with the sentinel and manage creeps. Lure creeps to your tower by hitting the enemy hero close to the melee creeps. Be patient and level up.
Mid Game
You should have Mask of Madness by now. You can now either push, farm on the neutral creeps or help in ganking heroes. Use frenzy to get some kills.
Don't push past the first enemy tower and invest your time creating your late game items by farming neutrals. When ambushed, run away with MoM, pretty effective.
Late Game
You should have Butterfly already here. Tank damage and push with your team. Did you know that you can also solo Roshan at this point because the life steal from MoM is greater than Roshan's damage.
Using Time Walk
Block the path of an escaping enemy with time walk. When you're escaping, use it to clear terrains.
How to use Chronosphere properly
The goal is to freeze as many enemies as possible. You can also freeze a tower. Chronosphere's range increases per level. Place it as far from your allies as you can. Afterwhich, ranged allies can attack the hero in the middle. If you miss an enemy, attack him.
Enemies you should attack while Chronosphere is in effect:
1. Disablers and Stunners
2. Damage dealers
3. Tanks
4. Heroes with Blink
Also, Chronosphere has great synergy with Omnislash, Macropyre, Mass Serpent Ward, Exorcism, Poison Nova, Death Ward and with Epicenter plus blink.
Faceless Void Carry Hero Build
Faceless Void - Darkterror
Faceless Void - Darkterror
They say he was once human, but his background is shrouded in darkness, even to himself. What we know is that he was thrown into the Void between worlds and has emerged with the power of manipulating time. He can freeze his enemies in time and avoid hits by traveling a split-second back in time, right before receiving the blow. He can briefly rip apart the fabric of space-time to freeze both allies and opponents around him, yet remain free himself to act. It is rumored that he can instantly strike any man in a legion of soldiers, but nobody sees him move.
Abilities
Time Walk
Quickly moves to a target location and slows the movement and attack of all units at the end of its path for 3 seconds.
Level 1 - 700 cast range. 10% slow.
Level 2 - 900 cast range. 20% slow.
Level 3 - 1100 cast range. 30% slow.
Level 4 - 1300 cast range. 40% slow.
Cooldown: 13 seconds.
Level 1: 120 mana, 13 sec cooldown.
Level 2: 120 mana, 13 sec cooldown.
Level 3: 120 mana, 13 sec cooldown.
Level 4: 120 mana, 13 sec cooldown.
Backtrack
Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack both physical and magical attacks.
Level 1 - 10% chance.
Level 2 - 15% chance.
Level 3 - 20% chance.
Level 4 - 25% chance
Passive
Time Lock
Gives a chance that an attack will do bonus damage and lock a unit in time for 1 second.
Level 1 - 10% chance per attack.
Level 2 - 15% chance per attack.
Level 3 - 20% chance per attack.
Level 4 - 25% chance per attack.
Passive
Chronosphere
Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has a mysterious connection with spacetime that causes him to be unaffected by the sphere. Casting range increases per level.
Level 1 - 3 Seconds.
Level 2 - 4 Seconds.
Level 3 - 5 Seconds.
Cooldown: 120/110/100
Level 1: 150 mana, 120 sec cooldown.
Level 2: 175 mana, 110 sec cooldown.
Level 3: 200 mana, 100 sec cooldown.