Invoker Spells

These are the spells that combination of Ques, Wex and Exort can do for Kael the Invoker.

The Invoker Spells

[QWE] - Deafening Blast
Invoker unleashes a mighty sonic wave in front of him, dealing up to 280 damage to any enemy unit it collides with based on Exort. The sheer impact from the blast is enough to knock those enemy units back for a maximum of 1.75 seconds based on Quas, in addition to preventing their attacks for a further 1-4 seconds based on Wex.

Effects : Damages enemies in the AoE for 40*(level of Exort), prevents attack, and knockback
Duration : 0.5 + 0.5*(level of Wex) seconds (Attack Prevention) / 0.25*(level of Quas) (Knockback)
Manacost : 200
Cooldown : 40 seconds

Knockback Duration
-Levels are Quas levels.
Level 1 : 0.25 second.
Level 2 : 0.5 second.
Level 3 : 0.75 second.
Level 4 : 1 second.
Level 5 : 1.25 seconds.
Level 6 : 1.50 seconds.
Level 7 : 1.75 seconds.

Attack Prevention Duration
-Levels are Wex levels.
Level 1 : 1.0 second.
Level 2 : 1.5 seconds.
Level 3 : 2.0 seconds.
Level 4 : 2.5 seconds.
Level 5 : 3.0 seconds.
Level 6 : 3.5 seconds.
Level 7 : 4.0 seconds.

Damage
-Levels are Exort levels.
Level 1 : 40 damage.
Level 2 : 80 damage.
Level 3 : 120 damage.
Level 4 : 160 damage.
Level 5 : 200 damage.
Level 6 : 240 damage.
Level 7 : 280 damage.

[QQQ] - Cold Snap
Invoker draws the heat from an enemy, chilling them to their very core for up to 6 seconds based on Quas. Any damage taken in this state will briefly stun them for 0.4 seconds and deal 30 damage. Triggers cooldown goes from 0.8 to 0.6 seconds based on Quas.

Effects : Inflicts the target with a debuff that stuns it every time it is damaged
Duration : 2.5 + (level of Quas * 0.5) seconds
Manacost : 100
Cooldown : 20 seconds

Duration
-Levels are Quas levels.
Level 1 : 3.0 seconds.
Level 2 : 3.5 seconds.
Level 3 : 4.0 seconds.
Level 4 : 4.5 seconds.
Level 5 : 5.0 seconds.
Level 6 : 5.5 seconds.
Level 7 : 6.0 seconds.

Trigger Cooldown
-Levels are Quas levels.
Level 1 : 0.7715 seconds
Level 2 : 0.7430 seconds
Level 3 : 0.7145 seconds
Level 4 : 0.6860 seconds
Level 5 : 0.6575 seconds
Level 6 : 0.6290 seconds
Level 7 : 0.6005 seconds

[QQW] - Ghost Walk
Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies by up to 40% based on Quas, and Invoker from 30 to 0% based on Wex.

Effects : Gains Invisibility; Slows nearby enemies for (5% + (level of Quas)*5%); Slows self for (35% - (level of Wex)*5%)
Duration : 100 seconds.
Manacost : 300
Cooldown : 60 seconds

Enemy Slow
-Levels are Quas levels.
Level 1 : 10%.
Level 2 : 15%.
Level 3 : 20%.
Level 4 : 25%.
Level 5 : 30%.
Level 6 : 35%.
Level 7 : 40%.

Self Slow
-Levels are Wex levels.
Level 1 : 30%.
Level 2 : 25%.
Level 3 : 20%.
Level 4 : 15%.
Level 5 : 10%.
Level 6 : 5%.
Level 7 : 0%.

[QQE] - Ice Wall
Generates a wall of solid ice directly in front of Invoker for up to 12 seconds. The bitter cold emanating from it greatly slows nearby enemies based on Quas and deals up to 42 damage each second based on Exort.

Effects : Slows enemies based on Quas and damages them based on Exort.
Duration : 1.5 + 1.5*(level of Quas) seconds
Manacost : 125
Cooldown : 20 seconds

Slow
-Levels are Quas levels.
Level 1 : 20%.
Level 2 : 40%.
Level 3 : 60%.
Level 4 : 80%.
Level 5 : 100%.
Level 6 : 120%.
Level 7 : 140%.

Duration
-Levels are Quas levels.
Level 1 : 3 seconds.
Level 2 : 4.5 seconds.
Level 3 : 6 seconds.
Level 4 : 7.5 seconds.
Level 5 : 9 seconds.
Level 6 : 10.5 seconds.
Level 7 : 12 seconds.

Damage over Time
-Levels are Exort levels.
Level 1 : 6 damage per second.
Level 2 : 12 damage per second.
Level 3 : 18 damage per second.
Level 4 : 24 damage per second.
Level 5 : 30 damage per second.
Level 6 : 36 damage per second.
Level 7 : 42 damage per second.

[WWW] - EMP
Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after 2-4 seconds based on Wex. The detonation covers a 700 area, draining up to 400 mana based on Wex. Deals 0.5 damage for each point of mana drained.

Effects : Damages and drains the mana of all units in the area of effect after some delay
Duration : N/A
Manacost : 125
Cooldown : 25 seconds

Mana Burn
-Levels are Wex levels.
Level 1 : 100.
Level 2 : 150.
Level 3 : 200.
Level 4 : 250.
Level 5 : 300.
Level 6 : 350.
Level 7 : 400.

Effect Delay
-Levels are Wex levels.
Level 1 : 4 seconds.
Level 2 : 3.67 seconds.
Level 3 : 3.33 seconds.
Level 4 : 3 seconds.
Level 5 : 2.67 seconds.
Level 6 : 2.33 seconds.
Level 7 : 2 seconds.

[WWQ] - Tornado
Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Deals 375 damage based on Wex and Quas, with distance up to 3100 based on Wex. Holds enemies in the air for up to 2.2 seconds based on Quas.

Effects : Fires a tornado that moves in a line, cycloning enemies coming in contact, damaging them
Duration : 0.1 + (level of Quas * 0.3)
Manacost : 150
Cooldown : 25 seconds

Duration
-Levels are Quas levels.
Level 1 : 0.6 second.
Level 2 : 0.85 second.
Level 3 : 1.1 second.
Level 4 : 1.35 seconds.
Level 5 : 1.6 seconds.
Level 6 : 1.85 seconds.
Level 7 : 2.2 seconds.

Max. Distance
-Levels are Wex levels.
Level 1 : 640.
Level 2 : 1050.
Level 3 : 1460.
Level 4 : 1870.
Level 5 : 2280.
Level 6 : 2690.
Level 7 : 3100.

[WWE] - Alacrity
Invoker infuses an ally with an immense surge of energy, increasing their attack speed to a maximum of 90% based on Wex and damage up to 80 based on Exort for 6 seconds.

Effects :Grants 20% + (level of Wex) * 20% IAS
Duration : 6 seconds
Manacost : 50
Cooldown : 15 seconds

IAS Bonus
-Levels are Wex levels.
Level 1 : 30% IAS.
Level 2 : 40% IAS.
Level 3 : 50% IAS.
Level 4 : 60% IAS.
Level 5 : 70% IAS.
Level 6 : 80% IAS.
Level 7 : 90% IAS.

Damage Bonus
-Levels are Exort levels.
Level 1 : 20 damage.
Level 2 : 30 damage.
Level 3 : 40 damage.
Level 4 : 50 damage.
Level 5 : 60 damage.
Level 6 : 70 damage.
Level 7 : 80 damage.

[EEE] - Sun Strike
Sends a catastrophic ray of fierce energy from the sun at any targeted location after a 1.7 second delay, incinerating all enemies standing beneath it. Deals 75-450 damage based on Exort which is spread over all enemy units within its 200 AoE.

-2 Important things about Sun Strike : It's casting range is 999999 ( Can be cast all over the map );
The damage is spread between units it hits ( meaning if you hit 2 units with Exort level 7, they both get 225 damage).
Effects : Deals 12.5 + (level of Exort)*62.5 total damage
Duration : N/A
Manacost :175
Cooldown : 30 seconds

Damage
-Levels are Exort levels.
Level 1 : 75.0 damage.
Level 2 : 137.5 damage.
Level 3 : 200.0 damage.
Level 4 : 262.5 damage.
Level 5 : 325.0 damage.
Level 6 : 387.5 damage.
Level 7 : 450.0 damage.

[EEQ] - Forge Spirit
Invoker forges a spirit embodying the strength of fire and fortitude of ice. Attack range, damage and life is based on Exort while mana, duration, and armor is based on Quas. The elemental's scorching attack is capable of melting the armor on enemy heroes by 1 each hit to a maximum of 10 for 5 seconds. By maxing Quas and Exort, Invoker is capable of creating 2 spirits instead of 1.

Effects : Summons 1 (2 when both Quas and Exort are higher than Level 4) Forge Spirit(s)
Duration : 10 + (level of Quas)*10 seconds
Manacost :75
Cooldown : 30 seconds

Duration
-Levels are Quas levels.
Level 1 : 20 seconds.
Level 2 : 30 second.
Level 3 : 40 second.
Level 4 : 50 seconds.
Level 5 : 60 seconds.
Level 6 : 70 seconds.
Level 7 : 80 seconds.

Exort Level Effects
-Levels are Exort levels.
Level 1 : 29-29 damage / 300 range / 300 hp.
Level 2 : 38-38 damage / 400 range / 400 hp.
Level 3 : 45-45 damage / 500 range / 500 hp.
Level 4 : 52-52 damage / 600 range / 600 hp.
Level 5 : 59-59 damage / 700 range / 700 hp.
Level 6 : 66-66 damage / 800 range / 800 hp.
Level 7 : 83-83 damage / 900 range / 900 hp.

Quas Level Effects
-Levels are Quas levels.
Level 1 : 2 armor / 100 mana.
Level 2 : 3 armor / 150 mana.
Level 3 : 4 armor / 200 mana.
Level 4 : 5 armor / 250 mana.
Level 5 : 6 armor / 300 mana.
Level 6 : 7 armor / 350 mana.
Level 7 : 8 armor / 400 mana.

[EEW] - Chaos Meteor
Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward dealing up to 260 damage per second based on Exort for up to 1550 range based on Wex. Deals minor residual damage to units that get hit.

Effects : Fires a slow-moving meteor in a line that inflicts damage over time
Duration : N/A
Manacost :200
Cooldown : 55 seconds

Major Damage ( per 0.5 seconds )
-Levels are Exort levels.
Level 1 : 40 damage.
Level 2 : 55 damage.
Level 3 : 70 damage.
Level 4 : 85 damage.
Level 5 : 100 damage.
Level 6 : 115 damage.
Level 7 : 130 damage.

Minor Damage ( per second )
-Levels are Exort levels.
Level 1 : 8 damage.
Level 2 : 11 damage.
Level 3 : 14 damage.
Level 4 : 17 damage.
Level 5 : 20 damage.
Level 6 : 23 damage.
Level 7 : 26 damage.

Range
-Levels are Wex levels.
Level 1 : 465.
Level 2 : 615.
Level 3 : 780.
Level 4 : 930.
Level 5 : 1095.
Level 6 : 1245.
Level 7 : 1410.

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