Undying - Dirge

Undying - Dirge

Considered to be an exceptionally filthy and despicable specimen by all who encounter him, including his fellow zombies, Dirge has wandered in from the wastes outside to serve the Lich King in hopes of finally obtaining a place of acceptance amongst the Undead masses. While he is still considered to be unpleasant as ever by the rest of the Scourge, his horrifying abilities, which include raising lesser ghouls and spreading vile, rapidly communicable plague throughout the enemy ranks, are unquestionably powerful and may just give the Scourge the edge they need to complete their unholy conquest once and for all.

Abilities

Decay
Dirge saps away the strength of enemy heroes and retains it for a period of time.
Level 1 - 4 Strength, 30 Damage. Lasts 21 seconds.
Level 2 - 4 Strength, 60 Damage. Lasts 24 seconds.
Level 3 - 4 Strength, 90 Damage. Lasts 27 seconds.
Level 4 - 4 Strength, 120 Damage. Lasts 30 seconds.
Cooldown: 11/9/7/5
Manacost: 70/90/110/130

Level 1: 70 mana, 11 sec cooldown.
Level 2: 90 mana, 9 sec cooldown.
Level 3: 110 mana, 7 sec cooldown.
Level 4: 130 mana, 5 sec cooldown.

Soul Rip
Redirects the flow of living energy through a target friend or foe, damaging them or healing them depending on how many units are near it. 25 for each unit.
Level 1 - 5 max
Level 2 - 10 max
Level 3 - 15 max
Level 4 - 20 max
Cooldown: 25/20/15/10
Manacost: 50/75/100/125

Level 1: 50 mana, 25 sec cooldown.
Level 2: 75 mana, 20 sec cooldown.
Level 3: 100 mana, 15 sec cooldown.
Level 4: 125 mana, 10 sec cooldown.

Tombstone
Unholy powers summon a cursed tombstone. Zombies will frequently spawn near each enemy unit and attack them. Zombies have a passive that additively slow their target by 7%. Zombies cannot be controlled.
Level 1 - 600 Area. Lasts 15 seconds. 100 HP Deathlust requirement.
Level 2 - 800 Area. Lasts 20 seconds. 200 HP Deathlust requirement.
Level 3 - 1000 Area. Lasts 25 seconds. 300 HP Deathlust requirement.
Level 4 - 1200 Area. Lasts 30 seconds. 400 HP Deathlust requirement.
Cooldown: 60
Manacost: 120/130/140/150

Level 1: 120 mana, 60 sec cooldown.
Level 2: 130 mana, 60 sec cooldown.
Level 3: 140 mana, 60 sec cooldown.
Level 4: 150 mana, 60 sec cooldown.

Flesh Golem
Dirge's hatred for all living beings allows him to transform into a monster. While he's transformed he carries a plague that affects nearby enemy units. Strength of the plague depends on how close the enemy is. Amplifies damage enemy units receive and reduces their movement speed. When a plagued unit dies, its essence is transfered back to the Undying.
Level 1 - Amplifies damage up to 20%
Level 2 - Amplifies damage up to 25%
Level 3 - Amplifies damage up to 30%
Cooldown: 90
Manacost: 100

Level 1: 100 mana, 90 sec cooldown.
Level 2: 100 mana, 90 sec cooldown.
Level 3: 100 mana, 90 sec cooldown.

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