Kunkka Distance and Timing Mini Guide
Ghost Ship Targeting and Damage
- Ghost Ship only deals damage where it crashes, it does NOT deal damage when it passes through enemies.
- Ghost Ship will always travel its minimum distance (950 units), even if it is targeted closer than that range.
- If you cast Ghost Ship at 950 range or greater the ship will crash at the exact point you targeted.
- 425 detection AoE to grant Rum (width)
- Ghost Ship spawns 1000 units behind Kunkka (unless that's outside the map boundaries)
- The total distance the ship travels is 1950 (950 from the hero)
- The movement speed is 650
Comboing X Marks the Spot to Ghost Ship
In order to combo X Marks the Spot to Ghost Ship by targeting Ghost Ship on the X you need:
- To cast X Marks the Spot from outside of 575 range
- Hence, at least level 2 X Marks the Spot
If these criteria are fulfilled, Ghost Ship’s AoE will overlap onto the X from X Marks the Spot
Torrent
- The bubbles that appear on the ground when you cast Torrent are invisible to your enemies, though your casting animation can still give you away.
- The AoE of Torrent is the same as the target cursor. Thus, the AoE is small, but like Ghost Ship's AoE it is still significantly larger than the spell effect's graphic, the bubbles.
- While the Torrent’s bubbles play on some sort of loop or are so small you cannot use them as to track the wind up’s progress, the gas part of the graphic only plays once.
- A 300 ms hero with boots (350 ms) can walk from his ranged creep, to a bit before the enemy ranged creep.
Tidebringer
- Non-primary targets take more Damage from Tidebringer
- Cleave damage is unreduced by armor or magic resistance.See Robzor’s Multi-targeted Physical Attacks Guide
- Take advantage of this fact when running up to your enemy after landing a Torrent by whacking a creep along the way if the circumstances call for it. Doing so will also start the CD of Tidebringer earlier and provide you with an excellent opportunity to animation cancel the hit too.